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Shake Tutorial: Making a hologram

May 13, 2012 in Apple Shake

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Best Artwork team Award- Vote India Vote- 2D Animated movie created by Zica lucknow students

April 15, 2012 in 2D Animation

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Final Cut Pro Tutorial – Creating the Apple reflection look

October 31, 2011 in Apple FCP, Video Editing & VFX

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WAAPSols – A Design Community

October 26, 2011 in 3D Animation, Graphic Designing, Uncategorized, Video Editing & VFX

Firstly let’s read in terms of what is written on WAAPSols.

“It’s the outcome of contribution made by many creative people, who wanted to increase their learning curve. This web site is not only designed to cater to the needs of Graphic Designers, Print Specialists, Web Designers and Animators but also many young aspiring souls who want to make a flourishing career in the creative arena.”

WAAPSols is aptly named. It stands for Web, Animation and Print Solutions. Read the rest of this entry →

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Happy Diwali

October 25, 2011 in Graphic Designing

 

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‘Joan Of Arc’-Modeling Of The Body

October 23, 2011 in Autodesk Maya

 

 

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Party Poster Design with CorelDraw

October 23, 2011 in Corel Draw

In this tutorial you will learn how to create a vibrant party poster design in CorelDraw. You will learn how to create an illustration of a girl dancing, add pink highlights, sparkling stars and bright font effects. You can also download the source .cdr file for awesome paty poster design at the end of the tutorial.

Party Poster Design with CorelDraw


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ANIMATED TYPE EFFECTS WITH AFTER EFFECTS

October 23, 2011 in Adobe Aftereffects

 

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Modeling a paper waste bin in 3D Studio Max

October 22, 2011 in Aurodesk 3DS max


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How to Create Explosive Typographic Effects in Cinema 4D

October 22, 2011 in Cinema 4D

COLLIDE Illustrative Typography

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Wire Removal in RotoPaint

October 22, 2011 in Nuke, Video Editing & VFX

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NUKE’s Dope Sheet with Russell Dodgson

October 22, 2011 in Nuke, Video Editing & VFX

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Adobe Photoshop CS5 at Photoshop World 2010 and Puppet Warp Sneak Peak

September 24, 2011 in Adobe Photoshop, Graphic Designing

adobe-photoshop-cs5 Puppet warp Sneak peak

adobe-photoshop-cs5 Puppet warp Sneak peak

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Tutorials by Adobe Photoshop CS5 Evangelists

September 24, 2011 in Adobe Photoshop, Graphic Designing

Adobe-Photoshop-CS5-tutorials

Adobe-Photoshop-CS5-tutorials

Recently such Photoshop experts as Terry White, John Derry and Russell Brown presented some more videos showing new features of Adobe Photoshop CS5 and providing detailed instructions on how to use some of its tools.

In a demo created by Terry White you will see how Adobe Photoshop CS5 simplifies selection of such difficult object as blowing hair.

In a nine minute video digital painter John Derry demonstrated his favorite painting features in Adobe Photoshop CS5. It is always a pleasure to watch how a real artist works.

And, finally, Russell Brown, a creative director at Adobe, presented several new Adobe CS5 tutorials, making a range of features more interesting and accessible.

  • Masking:
    • New Masking Basics: Get up-to-speed with the great new masking tools in Adobe Photoshop CS5.
    • New Advanced Masking: Learn some of my favorite tips and techniques for masking out a background from a really difficult image.
    • Advanced Motion Blur Masking: This tutorial will get you through the toughest motion blur with flying colors. Also learn some advanced blending techniques.
  • Content-Aware Goodness:
  • Puppet Warp:
    • Puppet Warp Basics: Learn the basics of warping images with precision and accuracy using the new Puppet Warp feature.
    • Advanced Puppet Warp: The Puppet Warp features isnt just for manipulating and warping little puppet figures. It can also be used to warp standard images as well as graphic typography.

Also here you can watch or download Adobe Photoshop CS5 Live Webinars with Scott Kelby, Matt Kloskowski, Rafael Concepcion, Dave Cross and Corey Barker.

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Adobe Illustrator CS5 – What’s New?

September 24, 2011 in Adobe Illustrator, Graphic Designing

Adobe-Illustrator-CS5 tutorial

Adobe-Illustrator-CS5 tutorial

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New image editing tools for Photoshop CS5

September 24, 2011 in Adobe Photoshop, Graphic Designing

PatchMatch – A Randomized Correspondence Algorithm for Structural Image Editing

Structural image editing. Left to right: (a) the original image; (b) a hole is marked (magenta) and we use line constraints (red/green/blue) to improve the continuity of the roofline; (c) the hole is filled in; (d) user-supplied line constraints for retargeting; (e) retargeting using constraints eliminates two columns automatically; and (f) user translates the roof upward using reshuffling. Read the rest of this entry →

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Shan E Awadh International Film Festival 18-20 Nov 2011

September 24, 2011 in Uncategorized

Shane Awadh International Film Festival

Shane Awadh International Film Festival

FILM SUBMISSION Read the rest of this entry →

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Scope of Graphic desigining, Web Development, Animation and Special Effects

September 24, 2011 in Graphic Designing, Uncategorized

Multimedia rumble of the world and it is becoming the essence of the time. Multimedia can be applied to various fields and areas for greater impact and profits, for instance medicine, education, business, entertainment, advertisements and so on. Its uses are endless depending upon how it is being deployed by its users. There is variety of opportunities for innovative, fast placed and collaborative mind in the world of multimedia. Any one who is creative and innovative in his approach and good understanding of the subject can get dream job Read the rest of this entry →

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Become an Adobe Certified Expert in four easy steps

September 24, 2011 in Graphic Designing

Steps to Becoming an Adobe Certified Expert


According to Adobe, those four steps are as follows:

Choose a certification
Register for the exam (Pearson VUE or Prometric)
Prepare for the exam
Get involved with the Adobe community and keep abreast concerning re-certification requirements Read the rest of this entry →

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Animation Book

September 24, 2011 in Uncategorized

1. Aladdin: The Making of an Animated Film by John Culhane (1992)

2. The Art of Mickey Mouse, by Craig Yoe (1991)

3. The Art of Walt Disney, by Christopher Finch (1993) Read the rest of this entry →

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Why should you get certified in Adobe ?

September 24, 2011 in Adobe Illustrator, Adobe Photoshop, Graphic Designing

Are you looking for an easy way to get ahead in today’s crowded and competitive graphic design market? If so, perhaps you should consider becoming a certified expert in Adobe. Adobe makes a line of the most popular graphic design software programs, and no matter what kind of graphic design work you will do; you will probably find yourself using some kind of Adobesoftware. Here is the information you will need to learn more about becoming certified in Adobe. Read the rest of this entry →

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Hello world!

September 23, 2011 in Uncategorized

Welcome to WordPress. This is your first post. Edit or delete it, then start blogging!

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COREL DRAW TUTORIAL “MAKING A VECTOR ART PALMTREE”

July 22, 2011 in Corel Draw, Graphic Designing

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NUKEX CAMERATRACKER Part 1

July 22, 2011 in Nuke, Video Editing & VFX

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NUKE’s Precomp node

May 22, 2011 in Nuke, Video Editing & VFX

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Adobe InDesign CS5.5 – Long Documents Tutorial

March 22, 2011 in Adobe Indesign, Graphic Designing

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Nuke Stereo Conversion with Steve Wright at NAB 2011

February 22, 2011 in Nuke, Video Editing & VFX

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The NUKE MARI Bridge using footage from Transformers

February 22, 2011 in Nuke

The NUKE MARI Bridge using footage from Transformers: Revenge of the Fallen

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Stabilization and Object Removal with Eyeon Fusion 6

May 22, 2009 in 3D Animation, Eyeon Fusion

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The basics: The Cinema 4D Interface

February 22, 2009 in 3D Animation, Cinema 4D

Welcome to the first tutorial in our “the basics” series. This series of tutorials is designed to teach you the extreme basics of Cinema 4D and is a great way to learn Cinema 4D for everyone that has never used Cinema 4D before.

In this tutorial we will cover the Cinema 4D interface, we will go through all basic menu’s and button explaining what they are and how to use them. By the end of this tutorial it will be as if you have done

Lets start by opening Cinema 4D, depending on the version of C4D you are using the interface should look something like this:

The basics:  #1 The Cinema 4D Interface

As you can see I have devided the Cinema 4D (or C4D) screen into different sections, I will now explain what these sections are.

1 – The Cinema 4D File menu

Almost all functions and things you can do with Cinema 4D can be access from these menus. However, there are many useful shortcuts that will save more time than using these menus.

2 – The Shortcut Buttons.

These buttons will help you access the things you will often use in Cinema 4D quickly, without having to go through the huge amount of menus in the upper menu.

    The basics:  #1 The Cinema 4D Interface

  1. Undo
  2. Redo
  3. Live Selection Tool
  4. Move Tool, move your object around
  5. Scale Tool, used to scale the selected object in x, y and z direction
  6. Rotate Tool
  7. Restrict to X Axis
  8. Restrict to y Axis
  9. Restrict to z Axis
  10. Use World/Object coordinate system
  11. Render Active View, this quickly renders your scene so you can check how it looks
  12. Render in Picture Viewer
  13. Open Render Settings
  14. Add a Cube object (Hold down to get a drop down menu where you can select more primitives)
  15. Spline Drawing Tool (Hold downto get a drop down menu where you can select more Splines)
  16. Add a HyperNURBS object (Hold down to get a drop down menu where you can select more NURBS)
  17. Add an Array Object (Hold down to get a drop down menu where you can select more object holders)
  18. Add a Light Object (Hold down to get a drop down menu where you can select more light objects)
  19. Add a Bend Deformation (Hold down to get a drop down menu where you can select more Deformations)
  20. Add an emitter Object (Hold down to get a drop down menu where you can select more emitters)
  21. Selection Filter
  22. Filter, hide and unhide things from view
  23. Object browser, allows you to quickly load materials / previous projects

You will learn more about these tools as we go on. For now, just make sure you know the names of each of them.

You can also access all of these options from the Cinema 4D File Menu (1), however, these buttons are often faster.

3 – Edit and Selection

The basics:  #1 The Cinema 4D Interface

  1. Click to convert back to the default layout, or hold to load alternate layouts.
  2. Make the current object editable so it can be altered, you can also press “c” on your keyboard
  3. Enable Model Tool, you will now be able to move both your objects and the axis in your current view
  4. Enable Object Axis Tool, you can now only move your axis around, your objects will stay at there current location.
  5. Point Tool, allows you to select the different points on a object, so you can edit them.
  6. Edge Tool, allows you to select the different edges on a object, so you can edit them.
  7. Polygon Tool, allows you to select the different polygons on a object, so you can edit them.
  8. Mode Tool, changes modes, hold to select different modes. For example in Auto Switch mode C4D will switch between point, edge and polygon tools automatically.
  9. Texture Tool
  10. Texture Axis Tool

  11. Object Tool

4 – View controls

The basics:  #1 The Cinema 4D Interface

These Control the current view. They are as follows:

  1. Move: hold this and move the mouse to move up/down or strafe left/right.
  2. Zoom: Hold the zoom button and move your mouse to zoom in or out of selected object, you can also use your mouse scrollbar for this
  3. Rotate: Hold and rotate your mouse to move around the selected object
  4. Window: Click this to switch from 1 view mode (for example the (x,y) plane), to the 4 way view, showing all 2d planes and the general 3d view.

You might have an hard time moving around your objects at first, but once you got these under control you will love it and use it often. Practice, practice practice!

5 – Object Manager

The basics:  #1 The Cinema 4D Interface

In the Object Manager everything in your current scene will be listed, for example objects, lights and floors.

With the object manager you can delete, nest, modify, select and do almost anything with your objects. By dragging a material onto your objects the material will be added here, so you can edit and delete it when needed.

6 – Attribute Manager

attribute manager

From here you can change the different attributes of your selected object.

For example when you have selected a cube, here you can change the size, name and much more.

Which attributes are available here depends strongly on the selected items.

As you can see on your left I have selected a Light Object, in the attribute manager you can change the light settings, such as do you want shadows, how strong should the light be, what color etc.

You can use the tabs on top to flip between different pages with options, don’t feel scared, you will probably never used most of them!

7 – Animation Manger

From here you can manage your animations, we won’t go into detail about this here.

8 – Material Manager

The basics:  #1 The Cinema 4D Interface

In the Material Manager you can open or create materials and shaders. All the materials you have loaded into your current project are listed here, double click on one to edit it.

You can apply the materials listed here onto your objects by dragging them onto the object inside the object viewer or the object manager.

9 – Coordinate Manager

The basics:  #1 The Cinema 4D Interface

The Coordinate manager allows you to precisely place, modify and rotate your objects. For example you want to move the center of your object to the coordinates (x=100, y=-100, z=400), you can do this in the coordinate manager!

Thats all for now, I hope you now understand the layout of Cinema 4D better, when you are just starting you will get lost looking for options many times, but don’t worry you can always go back to this tutorial to see where you can find certain tools.

My advice is to just play around with Cinema 4D, check out every option yourself to see how they work and where you can use them for, thats in my opinion the best way to quickly learn C4D.

And don’t be discouraged, you will probably never use most of the functions that Cinema 4D has anyway!

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Become a part of WAAPSols creative & educative group.

January 24, 2009 in Uncategorized

Creative Thinking with Creative Results

www.waapsols.com

We are proud to announce the launching of WAAPSols.com! from my native  place Lucknow  – The City of Nawabs , capital of Uttarpardesh. It’s the outcome of contribution made by many creative people, who wanted to increase their learning curve. This web site is not only designed to cater to the needs of Graphic Designers, Print Specialists, Web Designers and Animators but also many young aspiring souls who want to make a flourishing career in the creative arena.

WAAPSols is a warehouse for creative minds, Animation , Vfx Artist, where you can view the portfolios of active waapsols member and also avail of the free online tutorials for Adobe, Autodesk Products & other latest version software’s. By availing the membership of WAAPSols you not only get the benefits of latest version tutorials you also get an webspace wherein you can host your own blog and become a part of WAAPSols creative & educative group.